Hi!
Commissions are open again.
Prices will be around 200€ for a new animation. More information can be found in the "Commissions" page above.
Friday, June 21, 2013
Tuesday, June 18, 2013
Regarding Commissions
Hey everyone,
let's talk Commissions!
First of all, I'm not a greedy person. Second of all, sorry for opening with a disclaimer like that, which probably may have raised some alarms now :X
I make my stuff available for free, try my best to pick the most convenient hosting services, don't beg for donations at every chance I get or advertise the donation buttons very much. I charged very little for commissions in the past (compared to the effort, put into them) and preferred to close commissions for quite some time to learn new stuff, when I could have just fired out one commission after the other.
Having said that, I don't make porn to make money. Although earning a few bucks through it sure is a nice thing ... everyone likes making money, who are we kidding?
With that in mind, I'm not really sure how commissions fit into that picture. Each commission took dozens of hours to make. As my animations are getting better, so increases the time I spend working on them. For that Elizabeth closeup shot for example the rendering time alone took 16 hours! Plus another 8 hours for the other angle and maybe 1-2h of post editing and video rendering. On top of that comes dozens of hours of building the models, the scene and actually animating.
So you see, unless I charge ridiculous prices, commissions will never be an attractive way of earning money for me. But doing so would basically make me a freelancer and I understand that this is not what commissions are about.
So, for a while I was seriously considering just closing commissions for good and be done with it. Or be really, really picky about what commissions I would accept.
Instead I decided to go with a middle ground solution: charging a relatively high price, which is still less than the work hours spent are worth, but more than you'd expect for a commission.
Naturally, this will keep the interest in commissioning me low, but if someone decides to spend the money regardless, I get compensated well enough to gladly work on someone else's idea.
I'm still trying to determine what the price range should be. For that I've been roaming through several artists profiles to see what they charge for commissions, but this is turning out to be causing even more confusion. From what I understand, setting one's prices is an iterative process ... that sure sounds like fun!
Anyway, just wanted to quickly share that with you guys.
let's talk Commissions!
First of all, I'm not a greedy person. Second of all, sorry for opening with a disclaimer like that, which probably may have raised some alarms now :X
I make my stuff available for free, try my best to pick the most convenient hosting services, don't beg for donations at every chance I get or advertise the donation buttons very much. I charged very little for commissions in the past (compared to the effort, put into them) and preferred to close commissions for quite some time to learn new stuff, when I could have just fired out one commission after the other.
Having said that, I don't make porn to make money. Although earning a few bucks through it sure is a nice thing ... everyone likes making money, who are we kidding?
With that in mind, I'm not really sure how commissions fit into that picture. Each commission took dozens of hours to make. As my animations are getting better, so increases the time I spend working on them. For that Elizabeth closeup shot for example the rendering time alone took 16 hours! Plus another 8 hours for the other angle and maybe 1-2h of post editing and video rendering. On top of that comes dozens of hours of building the models, the scene and actually animating.
So you see, unless I charge ridiculous prices, commissions will never be an attractive way of earning money for me. But doing so would basically make me a freelancer and I understand that this is not what commissions are about.
So, for a while I was seriously considering just closing commissions for good and be done with it. Or be really, really picky about what commissions I would accept.
Instead I decided to go with a middle ground solution: charging a relatively high price, which is still less than the work hours spent are worth, but more than you'd expect for a commission.
Naturally, this will keep the interest in commissioning me low, but if someone decides to spend the money regardless, I get compensated well enough to gladly work on someone else's idea.
I'm still trying to determine what the price range should be. For that I've been roaming through several artists profiles to see what they charge for commissions, but this is turning out to be causing even more confusion. From what I understand, setting one's prices is an iterative process ... that sure sounds like fun!
Anyway, just wanted to quickly share that with you guys.
Sunday, June 16, 2013
Saturday, June 15, 2013
Thou shall be teased!
And teased thou hath been!
Btw, I know some Google Drive videos aren't working. I'll reupload them, but for now check my thread on Darknest for working alternative links.
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