Monday, November 30, 2015

Ask and ye shall receive!

Actually no, not really. But true in this case!

Here’s the FBX-file of the Widowmaker, I made that animation with. I’m curious to see what people are going to do with it, seeing how many people give me crap for not sharing stuff.

Download

Don’t forget to credit yada yada.

Friday, November 27, 2015

Congratulations, me!

I'm finally back.

Talking about being back for almost half a year is one thing, not having posted any new work since then is another ...

So here it finally is, the first of hopefully many new animations to come.


Gfycat
Download


Sorry for no sound. Started working on it, didn't like where it was going and just couldn't be bothered to go look for new material again. I'll start collecting decent material as I come across it and slowly build a small sound-library to hopefully avoid this happening in the future.

Next up is cleaning up the Widowmaker-rig to share it with Rexx, as per our agreement. I also have to isolate the new deformation-system to reuse it with future rigs.
After that I'm going to start work on D.Va.

I set up a Tumblr as well. This blog will remain my main page though.
The plan is to only post finished works there in order to keep things nice and tidy.

edit: Ugh, totally forgot to credit Rexx. That's how awful a person I am!
HUGE thanks to Rexx for having access to the Overwatch Beta (well done! :p) and more importantly ripping and sharing the models with me and everybody else. Go check his stuff out and give him money. I think he'd like that. I know I would!
And let's not forget about good old Vargh, who also provided others, including me, with Overwatch models.
Thanks you guys!


That's me done!

Enjoy and fap responsibly.

Tuesday, November 17, 2015

The widow has been made

Hey!

Widowmaker is rigged and ready for action.


Uncensored version can be downloaded here.


Gonna rig a basic version of Hanzo now and then get animating.

Sunday, November 8, 2015

Progress Update 02

It's been a while!™

If you ever get worried about whether or not the earth swallowed me again, just check my Twitter - I frequently post some work in progress stuff and general spam there. On this blog however, I'll only post stuff with a bit more substance ... long posts, new works, that sort of thing. So naturally updates here won't be very frequent.

That being said, here's what happened since the last blog-post:

  • After finishing the female human, I took a month off and worked on some of my sfw-stuff.
  • Finished the male bloodelf.
  • Started the female nightelf, but then ...
  • Overwatch happened! I didn't get into the beta, but Rexx did. I asked him to rip a few of the ingame models, which he kindly did. The ripped models require quite a bit of cleanup and that's what I've been working on since.
  • Started with Widowmaker. Cleaned up the mesh and textures, built the materials, converted everything to quads and built a new nude body from scratch. The model is finished now and ready to be rigged: 



  • I ditched the animation, I teased in the first Progress Update post. Didn't like the pose as much as I thought I would. Here's a render of the 11 frame loop it started out as.

 So what's the game-plan from here?
  • I want to rig Widowmaker, finish one more Overwatch character and then make an animation of both.
  • After finishing the nightelf, I will put new races on the backburner and start putting out WoW-animations.
  • I will set up a tumblr, where I will only post finished works. This blog will remain what I consider my main-page.
  • After releasing a bunch of animations and having settled back in, I will open up commissions and a Patreon.
    I will say for sure that there won't be any exclusive content hidden behind a Patreon-paywall. I want people to support me on their own, not because I offer them some exclusives and alienate the rest. We'll see how it goes ... I'm not completely opposed to incentives though. Polls could be a possibility, albeit a boring one. Maybe a few days time-exclusivity on some stuff? Not liking that one too much though. Just thinking out loud here ... please let me know your thoughts on this, if you have any!

Alright, that's me done! Going back to flipping through Overwatch models, to decide which one to tackle next, now! :X